Online Gaming Leaders Discuss New Legislation with IT Minister

IO_AdminAfrica3 days ago10 Views

Quick Summary

  • Union Minister Ashwini Vaishnaw and MeitY officials met industry representatives on September 1, 2025, to discuss the implementation of the Promotion and Regulation of Online Gaming Act, 2025.
  • Key points discussed included ensuring compliance with the new law, protecting user funds, and promoting eSports and social games.
  • The Act prohibits operations linked to online money games such as fantasy sports or card games involving monetary risk.
  • Minister Vaishnaw cited concerns about addiction, loss of savings, fraud through gaming algorithms while introducing the legislation in parliament.
  • Industry bodies have expressed fears that this may lead to a shift towards illegal offshore platforms. They previously termed it a “death knell” for their sector in communication to Union Home Minister Amit Shah on August 20.
  • Some companies are responding differently:

– Dream11 and Gameskraft indicated no intention to challenge the law.
– Mobile Premier League (MPL) reportedly plans layoffs affecting up to 60% of its local workforce.

Photo Credit:
!80/20250820147L.jpg”>Industry Reaction
!Dream11


Indian opinion Analysis

The Promotion and Regulation of Online Gaming Act represents a significant intervention aimed at curbing addiction and fraudulent activities associated with online money games. Though,while these goals align with consumer protection priorities,industry apprehensions about economic consequences cannot be ignored. The ban could possibly drive users toward unregulated alternatives rather than reducing harmful practices-a concern highlighted by industry groups prior to its enactment.The contrasting responses from major players such as Dream11’s compliance versus MPL’s planned layoffs suggest varying levels of preparedness across segments within this field. Long-term implications might include shifts in employment patterns within India’s tech sector even as policymakers navigate how best to balance consumer welfare against economic innovation like eSports expansion.

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